hiya, i'm andy jia
aka "rmfandyplayz" or "rmfz"
i do development & UI/UX for games!
hiya, i'm andy jia
aka "rmfandyplayz" or "rmfz"
i do development & UI/UX for games!
here's some maybe cool stuff i've made or helped make:
be careful when seeing my name on places not listed here -- that user probably isn't me!
obligatory about me:
i've been making games since 5th grade. currently, i'm a sophomore at university of utah studying software engineering with an emphasis in game design (tl;dr game development but i focus on programming more). in some of my free time, i am also teaching myself user interface & user experience design (UI/UX), more specifically for games.
why ui? that's a very good question, and i'm glad you asked!
something that i've noticed for a while now is that well-made game ui will always go unnoticed. why? because good ui is effectively "invisible" to the naked eye. so instead of players being confused on how to interact with your game, they can instead focus on what's important: the gameplay, the environment, the story, and all the art that the rest of the development team poured their hearts and souls into. but if you got some bad ui, players will always complain since it creates unnecessary barriers that prevent them from interacting with the content.
it's like an important background character. under normal circumstances, nobody really pays attention to them. but the second they're removed, that's when things go downhill. being frank, your game can have the best of everything. but if you make it hard for players to actually interact with your creation, then, well, wouldn't that just kinda go to waste in a way?
as such, my end goal is to help game studios out there create ui that people don't comment about, because it simply just works. i mean, you definitely don't want your players to go through this, right?
contact:
discord is the best way to reach me for informal purposes!
note: DO NOT send a friend request. just message me! i am likely to ignore friend requests from those i don't know
also uhh try not to send me memes or just random videos lol. my friends already do that enough. i would prefer if you message me with an actual purpose
you can also email me for more formal reasons
employers/recruiters: are you interested in working together? please reach out via email!
[INTJ - A] if u want a general gauge of what i'm like i guess (here are my full results)
if ur wondering why my username sounds like some cringe ahh 2016 gaming youtuber name, it's because i made it up when i was like 2 nanoseconds old and now i'm too lazy to change it